Fear of Twine is an online exhibition of text-based games made by a highly diverse group of people from all around the world. It’s not just diverse in its list of authors, though: it has everything from fantasy to horror to science fiction to deeply personal explorations of kink to abstract political fiction about working-class politics. The site’s a little minimalistic, but the content is fantastically rich.
Fear of Twine features my new Lands of Dream game, The Matter of the Great Red Dragon. I know I’m supposed to be either insincerely humble or ridiculously boastful for the purposes of marketing, but the truth is that I’m just really happy that I got to make this game. It turned out exactly as I wanted it to and thinking about it gives me the warm, fuzzy feeling of having met some old friends and found that we still get along. So there you go. I hope you enjoy it.
Fear of Twine also includes Verena’s first solo game, Zombies and Elephants. Personally, I think it’s pretty awesome, with a lot more layers to it than the title might suggest (as is true of a lot of pulp fiction), but then again I may be biased. (I’m not. I’m a very harsh critic.) I know there are still a couple of things that Verena would like to change, but you know what they say about art. It’s full of the undead.
There’s a lot more to Fear of Twine, though I can’t figure out how to start another sentence with it. I haven’t played all the games yet, but I should definitely mention Abstract State-warp Machines by my dear friend and accomplished, original poet Ivaylo Shmilev. Interactive science fiction poetry! You’re in for a challenge and a treat. (And then there’s Workers in Progress by Konstantinos Dimopoulos and Truth is Ghost by Joel Goodwin and and and…)
I hope this exhibition will gain some traction with the press. I don’t think there’s ever been anything quite like it, and it deserves some attention.
Note: As this is a guest post from another site, we’ve decided to keep the strange reference to “games.” – Julian the Announcement Fox